Alwa's Awakening and Cathedral head to Evercade

Evercade 11 (Tanglewood and Xeno Crisis) is one of my most-played carts despite having just the two retro-modern games on it. Here's hoping for a similar result with console cart 27, offering an 8-bit Edition (aka the new NES version) of Alwa’s Awakening from Elden Pixels and a completely native port of 2019's Cathedral from Decemberborn.

Check out the interview with Decemberborn’s Eric Lavesson about Cathedral, the first Evercade native title

Perhaps this should be called the Swedish Collection as both developers hail from there. Elden Pixels' Alwa's Awakening has long been popular with the indie crowd and Cathedral (currently out on PS4 and Switch) goes the whole hog with an Evercade native edition from the eager folk at Decemberborn. 

 

 

From the blub, "As Zoe, you will adventure to set free the land of Alwa, overcoming enemies and puzzles whilst upgrading your magic staff and its abilities. The world is a “metroidvania” style interconnected map with the ability for you to choose your own path and unlock new areas.

Cathedral (featuring an unnamed knight) was originally released on PC in 2019 and has since found many fans across all platforms. For this release, Swedish developer Decemberborn have converted the game specifically for Evercade, featuring bespoke controls and optimised performance. 

This means that it is not an emulated title and marks the first commercial release of a native game on Evercade systems and on an Evercade cartridge. The game features an incredible soundtrack and over 600 rooms to explore with dungeons, towns and hidden areas."


Both games look fantastic and pack in many hours of gameplay, bringing the best of modern ideas to their retro stylings. The collection will go up for pre-order at the end of July, arriving October.